Marjapussi is a trick taking card game. There are no trumps at the start, but if the side winning a trick hold the king and queen of a suit, they can make that suit trumps. Trumps can change in this way several times during a hand. Points are scored for cards won in tricks, for making trumps, and for winning the last trick. Players bid according to how many points they think their side can take. The partnership that wins the bidding is allowed to exchange some cards and lead first, but they must take as least as many points as their contract in order to score. The side which first reaches or exceeds 500 points wins. Research Marjapussi
 
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